




Content:
- A Blender 3.6.4 file Blender with the mesh textured and a geometry nodes setup to scatter rocks.
- Generated .tif 16bits maps all 4K :
Height (displacement map)
Normal map
Color map
- A generated .fbx terrain (1000*1000 polygons)
Blender scene with 4K textured terrain + geometry nodes setup to scatter rocks + FBX file