













Content:
A Blender 3.6.4 file with:
one optimized Terrain with UVs.
3 4K .png textures:
Height (displacement map)
Normal map
Color map
+ geometry nodes scattered rocks on the ground (a tweaked version of my GeoN_Scatter_Rocks setup)
A Blender 3.6.4 scene with terrain, scattered instance rocks and 4K maps included.