Blender Version is 3.1.2
Content: A Simple collection of rocks I have been using for years to make sci-fi illustrations. For the record, the small ones were modelised in Softimage. They comes with two shaders (including displacement) and UVs. The small ones are meant to be used as instances, while the big ones are more for image composition.
Note: You may also find in my store a 3€ Blender complete version with geometry nodes to scatter large numbers of them by surfaces or volumes.
Dispacement map by Cornelius Dämmrich (Map under the Creative Commons Attribution-ShareAlike 4.0 International License).
By Sébastien Garnier, may 2022
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