These are two geometry node setups to scatter stars or lines on a sphere or half-sphere geometry. Both are light, fully procedural (no mesh) and can be transformed and animated in many ways. No simulation though.
I have been using those stars many times for space and sci-fi illustrations. It can be used to achieve FX (like star wars light-speed effect)as well.
It comes with 3 procedural shaders: Stars, Lines, World.
Version:
Blender version is 3.6.4.
This setup version is 1.1, updated
What's new:
- new groups, enhanced presentation and performance.
- geometric culling feature on both. It will delete points outside the camera field.
- control object to ease orientation and scale of motion lines.
Quick example scene is included.
License: for any use, personal, educational or commercial.
By Sébastien Garnier / Anabase Studio, December 2023
Contact, feedback, requests: Anabase.studio@gmail.com
2 Geometry Nodes setups for Blender 3.6.4.
I have been using these stars setups many times for space and sci-fi illustrations. It can be used to achieve FX (like star wars light-speed effect) as well.
What's new:
- new groups, enhanced presentation and performance.
- geometric culling feature on both. It will delete points outside the camera field.
- control object to ease orientation and scale of motion lines.